What Is The Cross Product Of Two Vectors

Discover the cross product (or vector product), a binary operation on two vectors in three-dimensional space that results in a new vector perpendicular to both, essential in physics and engineering.

Have More Questions →

Definition of the Cross Product

The cross product, also known as the vector product, is a binary operation on two vectors in three-dimensional Euclidean space. Unlike the dot product which yields a scalar, the cross product of two vectors, say 'a' and 'b', results in a new vector 'c' that is perpendicular to both 'a' and 'b'.

Key Properties and Direction

The magnitude of the cross product vector (||a x b||) is equal to the area of the parallelogram formed by the two vectors 'a' and 'b', given by ||a|| ||b|| sin(θ), where θ is the angle between them. The direction of the resulting vector 'c' is determined by the right-hand rule: if you curl the fingers of your right hand from vector 'a' to vector 'b', your thumb points in the direction of 'c'.

Practical Applications

A classic example of the cross product's application is in physics, particularly in mechanics and electromagnetism. For instance, torque (τ), a rotational force, is calculated as the cross product of the position vector (r) from the pivot to the point where the force is applied and the force vector (F): τ = r x F. Similarly, the magnetic force (F_B) on a moving charge (q) in a magnetic field (B) is F_B = q(v x B), where v is the velocity of the charge.

Distinction from the Dot Product

It's important to differentiate the cross product from the dot product. The dot product (a · b) yields a scalar value related to the projection of one vector onto another and is maximized when vectors are parallel. Conversely, the cross product (a x b) yields a vector perpendicular to the original two and has a magnitude that is maximized when the vectors are perpendicular, becoming zero if they are parallel or anti-parallel.

Frequently Asked Questions

What is the notation for the cross product?
How is the direction of the cross product determined?
Can the cross product be used with 2D vectors?
What happens if two vectors are parallel when calculating their cross product?